Games Hub Phase 3
• Phase 1 •• Phase 2 ••• Phase 3
What is the project doing?
The aim of phase 2 was to create a community of engaged academics, professional services staff and business in the games development ecosystem, and study market validation/ commercialisation routes via the the ‘Legally Wed’ project.
The aim of the Phase 3 extension is to increase awareness amongst SHAPE academics and professional staff about the potential and best practice in developing commercially viable outputs through games, through: populating a library of existing and new resources (webinars, game testing, toolkits, survey feedback etc.), facilitating discussion with its members and industry (events, workshops), and creating an online training course for those interested in converting their research into games.